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Project_Airfoil (paragliding/speedflying sim)

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Devlog

  • Devlog #? - taking a break
    July 18, 2021 by Lzsquad_7
    i have kinda lost enthusiasim so i am going to be taking a break from the project so i can learn more about unreal engine to make this project happen... Continue reading
  • Devlog#4 adding audio
    July 12, 2021 by Lzsquad_7
    you may have noticed there was o audio well im glad to say i have added audio now not much to say really... Continue reading
  • Devlog#3 - the enviourment
    June 25, 2021 by Lzsquad_7
    you may have noticed the buildings have a block out texture, so recently i have been working hard to get details into the buildings at the same time making the game optimised, there is nothing much to... Continue reading
  • Devlog#2 - a lot has been done
    June 25, 2021 by Lzsquad_7
    what has been done: the list is not really long but i did spend a lot of time figuring out how to procedurally generate a race and make the racer npcs follow it. I don't have a schedule on when i make... Continue reading
  • Devlog#1- Fresh start
    May 13, 2021 by Lzsquad_7
    so what I'm planning to do for now is : - get the procedurally generated open world done -basic movement -camera movement -physics based paraglider/speed flying mechanics - time attack - roaming npcs... Continue reading
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