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Devlog
Project_Airfoil (paragliding/speedflying sim)
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Devlog
Devlog #? - taking a break
July 18, 2021
by
Lzsquad_7
i have kinda lost enthusiasim so i am going to be taking a break from the project so i can learn more about unreal engine to make this project happen...
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Devlog#4 adding audio
July 12, 2021
by
Lzsquad_7
you may have noticed there was o audio well im glad to say i have added audio now not much to say really...
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Devlog#3 - the enviourment
June 25, 2021
by
Lzsquad_7
you may have noticed the buildings have a block out texture, so recently i have been working hard to get details into the buildings at the same time making the game optimised, there is nothing much to...
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Devlog#2 - a lot has been done
June 25, 2021
by
Lzsquad_7
what has been done: the list is not really long but i did spend a lot of time figuring out how to procedurally generate a race and make the racer npcs follow it. I don't have a schedule on when i make...
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Devlog#1- Fresh start
May 13, 2021
by
Lzsquad_7
so what I'm planning to do for now is : - get the procedurally generated open world done -basic movement -camera movement -physics based paraglider/speed flying mechanics - time attack - roaming npcs...
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