Devlog#1- Fresh start
so what I'm planning to do for now is :
- get the procedurally generated open world done
-basic movement
-camera movement
-physics based paraglider/speed flying mechanics
- time attack
- roaming npcs
what i will do later down the line is:
- racer npcs
- procedurally generated races
Project_Airfoil (paragliding/speedflying sim)
a game about the life of a speed flying pilot or a paraglider sim
Status | In development |
Author | Lzsquad_7 |
Genre | Action, Racing |
Tags | Arcade, Exploration, First-Person, Open World, police-chase, Procedural Generation, Unreal Engine |
More posts
- Devlog #? - taking a breakJul 18, 2021
- Devlog#4 adding audioJul 12, 2021
- Devlog#3 - the enviourmentJun 25, 2021
- Devlog#2 - a lot has been doneJun 25, 2021
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